Would you recommend playing on pcvr or Quest? Since the file sizes are about the same I'm assuming it doesn't have better textures/ect. for pcvr? Does it work with revive/ index?
In fact, I would recommend better to play on Quest, since there are lots of fast movements in all directions that you may have to perform. You are right that the Rift and Quest versions don't differ in quality (at least on the level of textures, however there are subtle differences in lighting). Unfortunately, making it work for Revive or Index would mean porting the game to the Steam VR library from Oculus, which is not possible so far
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This is a really great innovative VR shooter, the gravity bending mechanics are something. I haven't seen in another title.
I felt inspired to make a video review. You can see the game in action yourself and hear my analysis
Enjoy
Would you recommend playing on pcvr or Quest? Since the file sizes are about the same I'm assuming it doesn't have better textures/ect. for pcvr? Does it work with revive/ index?
In fact, I would recommend better to play on Quest, since there are lots of fast movements in all directions that you may have to perform. You are right that the Rift and Quest versions don't differ in quality (at least on the level of textures, however there are subtle differences in lighting). Unfortunately, making it work for Revive or Index would mean porting the game to the Steam VR library from Oculus, which is not possible so far
Does this work with quest 2?
Nevermind im not sure why it was nit working before
Will the rift s version be fixed?
Yes, I hope next week I will fix it. The developers are right now in process of writing their PhD theses =)
Check it out now! Should be working =)
Is there a PC VR version?
Version for Oculus Rift will be available in one week. We also plan to transfer the game to Steam VR, but this can take a little longer
Oculus Rift version is finally out! =)
I tried it but didn't work on Rift S. It just opens the main menu on the desktop and freezes.
Yes, there was a problem with Oculus plugin. Now should be fine, check it out!